“Spieleentwicklung für mobile Geräte” (engl.: Mobile Game Development) is a lecture I am giving at the Stuttgart Media University. It is part of the mobile media degree since I have created it in 2011.
The meSchup server is a part of the meSch project, a 4-year EU funded project with the goal to help curators to create interactive and tangible exhibitions with smart objects.
“Entwicklung von Computerspielen” (engl.: Game Development) is a lecture I gave in cooperation with Thomas Fuchsmann and Daniel Klier until 2016 at the Stuttgart Media University.
Blidgets is a platform I created to prototype wearables, smart objects and other wireless devices. It consists of small core modules that provides wireless connectivity via Bluetooth LE and pluggable extensions that allow to add functions easily.
“Karl, der Raumschiff” (engl.: Karl, the Maleship) is a hobby project we (Thomas Fuchsmann, Daniel Klier and I) started in 2010. It is a 2.5D side scrolling action adventure with comic style characters and environment.
This is an interactive belt-worn badge I created during my internship at Microsoft Research in Cambridge in cooperation with Steve Hodges, John Helmes, Nicolas Villar and Tim Paek.
As part of the BW-eLabs project I designed and implemented virtual laboratories to explore a possible future of research. Within these laboratories (remote) users can work collaboratively and discuss, simulate, monitor and control experiments running in a real laboratory.
“Die Stadt NOAH” (engl.: The City NOAH) was a huge student project I was part of at the Stuttgart Media University.